Graphic Lcd Library
The mikroPascal PRO for 8051 provides a library for operating Graphic Lcd 128x64 (with commonly used Samsung KS108/KS107 controller).
For creating a custom set of Glcd images use Glcd Bitmap Editor Tool.
External dependencies of Graphic Lcd Library
The following variables must be defined in all projects using Graphic Lcd Library: | Description : | Example : |
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var GLCD_DataPort: byte; sfr; volatile; external; |
Glcd Data Port. | var GLCD_DataPort: byte at P0; |
var GLCD_CS1: sbit; bdata; sfr; external; |
Chip Select 1 line. | var GLCD_CS1: sbit at P2_0_bit; |
var GLCD_CS2: sbit; bdata; sfr; external; |
Chip Select 2 line. | var GLCD_CS2: sbit at P2_1_bit; |
var GLCD_RS: sbit; bdata; sfr; external; |
Register select line. | var GLCD_RS: sbit at P2_2;_bit |
var GLCD_RW: sbit; bdata; sfr; external; |
Read/Write line. | var GLCD_RW: sbit at P2_3_bit; |
var GLCD_RST: sbit; bdata; sfr; external; |
Enable line. | var GLCD_RST: sbit at P2_4_bit; |
var GLCD_EN: sbit; bdata; sfr; external; |
Reset line. | var GLCD_EN: sbit at P2_5_bit; |
Library Routines
Basic routines:
Advanced routines:
- Glcd_Fill
- Glcd_Dot
- Glcd_Line
- Glcd_V_Line
- Glcd_H_Line
- Glcd_Rectangle
- Glcd_Box
- Glcd_Circle
- Glcd_Set_Font
- Glcd_Write_Char
- Glcd_Write_Text
- Glcd_Image
Glcd_Init
Prototype |
procedure Glcd_Init(); |
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Returns |
Nothing. |
Description |
Initializes the Glcd module. Each of the control lines is both port and pin configurable, while data lines must be on a single port (pins <0:7>). |
Requires |
Global variables :
|
Example |
' glcd pinout settings var GLCD_DataPort: byte at P0; var GLCD_CS1 : sbit at P2_0_bit; GLCD_CS2 : sbit at P2_1_bit; GLCD_RS : sbit at P2_2_bit; GLCD_RW : sbit at P2_3_bit; GLCD_EN : sbit at P2_4_bit; GLCD_RST : sbit at P2_5_bit; ... Glcd_Init(); |
Glcd_Set_Side
Prototype |
|
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Returns |
Nothing. |
Description |
Selects Glcd side. Refer to the Glcd datasheet for detailed explanation. Parameters :
The parameter Note: For side, x axis and page layout explanation see schematic at the bottom of this page. |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. |
Example |
The following two lines are equivalent, and both of them select the left side of Glcd: Glcd_Select_Side(0); Glcd_Select_Side(10); |
Glcd_Set_X
Prototype |
procedure Glcd_Set_X(x_pos: byte); |
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Returns |
Nothing. |
Description |
Sets x-axis position to Parameters :
Note: For side, x axis and page layout explanation see schematic at the bottom of this page. |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. |
Example |
Glcd_Set_X(25); |
Glcd_Set_Page
Prototype |
procedure Glcd_Set_Page(page: byte); |
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Returns |
Nothing. |
Description |
Selects page of the Glcd. Parameters :
Note: For side, x axis and page layout explanation see schematic at the bottom of this page. |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. |
Example |
Glcd_Set_Page(5); |
Glcd_Read_Data
Prototype |
function Glcd_Read_Data(): byte; |
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Returns |
One byte from Glcd memory. |
Description |
Reads data from from the current location of Glcd memory and moves to the next location. |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. Glcd side, x-axis position and page should be set first. See functions Glcd_Set_Side, Glcd_Set_X, and Glcd_Set_Page. |
Example |
var data: byte; ... data := Glcd_Read_Data(); |
Glcd_Write_Data
Prototype |
procedure Glcd_Write_Data(ddata: byte); |
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Returns |
Nothing. |
Description |
Writes one byte to the current location in Glcd memory and moves to the next location. Parameters :
|
Requires |
Glcd needs to be initialized, see Glcd_Init routine. Glcd side, x-axis position and page should be set first. See functions Glcd_Set_Side, Glcd_Set_X, and Glcd_Set_Page. |
Example |
var data: byte; ... Glcd_Write_Data(data); |
Glcd_Fill
Prototype |
procedure Glcd_Fill(pattern: byte); |
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Returns |
Nothing. |
Description |
Fills Glcd memory with the byte Parameters :
To clear the Glcd screen, use To fill the screen completely, use |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. |
Example |
// Clear screen Glcd_Fill(0); |
Glcd_Dot
Prototype |
procedure Glcd_Dot(x_pos: byte; y_pos: byte; color: byte); |
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Returns |
Nothing. |
Description |
Draws a dot on Glcd at coordinates ( Parameters :
The parameter Note: For x and y axis layout explanation see schematic at the bottom of this page. |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. |
Example |
' Invert the dot in the upper left corner Glcd_Dot(0, 0, 2); |
Glcd_Line
Prototype |
procedure Glcd_Line(x_start: integer; y_start: integer; x_end: integer; y_end: integer; color: byte); |
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Returns |
Nothing. |
Description |
Draws a line on Glcd. Parameters :
The parameter |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. |
Example |
' Draw a line between dots (0,0) and (20,30) Glcd_Line(0, 0, 20, 30, 1); |
Glcd_V_Line
Prototype |
procedure Glcd_V_Line(y_start: byte; y_end: byte; x_pos: byte; color: byte); |
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Returns |
Nothing. |
Description |
Draws a vertical line on Glcd. Parameters :
The parameter |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. |
Example |
' Draw a vertical line between dots (10,5) and (10,25) Glcd_V_Line(5, 25, 10, 1); |
Glcd_H_Line
Prototype |
procedure Glcd_V_Line(x_start: byte; x_end: byte; y_pos: byte; color: byte); |
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Returns |
Nothing. |
Description |
Draws a horizontal line on Glcd. Parameters :
The parameter |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. |
Example |
' Draw a horizontal line between dots (10,20) and (50,20) Glcd_H_Line(10, 50, 20, 1); |
Glcd_Rectangle
Prototype |
procedure Glcd_Rectangle(x_upper_left: byte; y_upper_left: byte; x_bottom_right: byte; y_bottom_right: byte; color: byte); |
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Returns |
Nothing. |
Description |
Draws a rectangle on Glcd. Parameters :
The parameter |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. |
Example |
' Draw a rectangle between dots (5,5) and (40,40) Glcd_Rectangle(5, 5, 40, 40, 1); |
Glcd_Box
Prototype |
procedure Glcd_Box(x_upper_left: byte; y_upper_left: byte; x_bottom_right: byte; y_bottom_right: byte; color: byte); |
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Returns |
Nothing. |
Description |
Draws a box on Glcd. Parameters :
The parameter |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. |
Example |
' Draw a box between dots (5,15) and (20,40) Glcd_Box(5, 15, 20, 40, 1); |
Glcd_Circle
Prototype |
procedure Glcd_Circle(x_center: integer; y_center: integer; radius: integer; color: byte); |
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Returns |
Nothing. |
Description |
Draws a circle on Glcd. Parameters :
The parameter |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. |
Example |
' Draw a circle with center in (50,50) and radius=10 Glcd_Circle(50, 50, 10, 1); |
Glcd_Set_Font
Prototype |
procedure Glcd_Set_Font(const ActiveFont: ^byte; FontWidth: byte; FontHeight: byte; FontOffs: word); |
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Returns |
Nothing. |
Description |
Sets font that will be used with Glcd_Write_Char and Glcd_Write_Text routines. Parameters :
The user can use fonts given in the file
For the sake of the backward compatibility, these fonts are supported also:
|
Requires |
Glcd needs to be initialized, see Glcd_Init routine. |
Example |
// Use the custom 5x7 font "myfont" which starts with space (32): Glcd_Set_Font(&myfont, 5, 7, 32); |
Glcd_Write_Char
Prototype |
procedure Glcd_Write_Char(chr: byte; x_pos: byte; page_num: byte; color: byte); |
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Returns |
Nothing. |
Description |
Prints character on the Glcd. Parameters :
The parameter Note: For x axis and page layout explanation see schematic at the bottom of this page. |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. Use Glcd_Set_Font to specify the font for display; if no font is specified, then default |
Example |
' Write character 'C' on the position 10 inside the page 2: Glcd_Write_Char('C', 10, 2, 1); |
Glcd_Write_Text
Prototype |
procedure Glcd_Write_Text(var text: string; x_pos: byte; page_num: byte; color: byte); |
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Returns |
Nothing. |
Description |
Prints text on Glcd. Parameters :
The parameter Note: For x axis and page layout explanation see schematic at the bottom of this page. |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. Use Glcd_Set_Font to specify the font for display; if no font is specified, then default |
Example |
' Write text "Hello world!" on the position 10 inside the page 2: Glcd_Write_Text("Hello world!", 10, 2, 1); |
Glcd_Image
Prototype |
procedure Glcd_Image(const image: ^byte); |
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Returns |
Nothing. |
Description |
Displays bitmap on Glcd. Parameters :
Use the mikroPascal PRO for 8051 integrated Glcd Bitmap Editor to convert image to a constant array suitable for displaying on GLCD. |
Requires |
Glcd needs to be initialized, see Glcd_Init routine. |
Example |
// Draw image my_image on Glcd Glcd_Image(my_image); |
Library Example
The following example demonstrates routines of the Glcd library: initialization, clear(pattern fill), image displaying, drawing lines, circles, boxes and rectangles, text displaying and handling.
program GLCD_Test; // Glcd module connections var GLCD_DataPort : byte at P0; // GLCD data port var GLCD_CS1 : sbit at P2_0_bit; // GLCD chip select 1 signal var GLCD_CS2 : sbit at P2_1_bit; // GLCD chip select 2 signal var GLCD_RS : sbit at P2_2_bit; // GLCD register select signal var GLCD_RW : sbit at P2_3_bit; // GLCD read/write signal var GLCD_EN : sbit at P2_4_bit; // GLCD enable signal var GLCD_RST : sbit at P2_5_bit; // GLCD reset signal // End Glcd module connections var counter : byte; someText : array[18] of char; procedure Delay2S(); // 2 seconds delay function begin Delay_ms(2000); end; begin {$DEFINE COMPLETE_EXAMPLE} Glcd_Init(); // Initialize GLCD Glcd_Fill(0x00); // Clear GLCD while TRUE do begin {$IFDEF COMPLETE_EXAMPLE} Glcd_Image(@truck_bmp); // Draw image Delay2S(); delay2S(); {$ENDIF} Glcd_Fill(0x00); // Clear GLCD Glcd_Box(62,40,124,63,1); // Draw box Glcd_Rectangle(5,5,84,35,1); // Draw rectangle Glcd_Line(0, 0, 127, 63, 1); // Draw line Delay2S(); counter := 5; while (counter <= 59) do // Draw horizontal and vertical lines begin Delay_ms(250); Glcd_V_Line(2, 54, counter, 1); Glcd_H_Line(2, 120, counter, 1); Counter := counter + 5; end; Delay2S(); Glcd_Fill(0x00); // Clear GLCD {$IFDEF COMPLETE_EXAMPLE} someText := 'mikroE'; Glcd_Set_Font(@Character8x7, 8, 7, 32); // Choose font "Character8x7" Glcd_Write_Text(someText, 1, 7, 2); // Write string for counter := 1 to 10 do // Draw circles Glcd_Circle(63,32, 3*counter, 1); Delay2S(); Glcd_Box(10,20, 70,63, 2); // Draw box Delay2S(); Glcd_Fill(0xFF); // Fill GLCD Glcd_Set_Font(@Character8x7, 8, 7, 32); // Change font someText := '8x7 Font'; Glcd_Write_Text(someText, 5, 0, 2); // Write string delay2S(); Glcd_Set_Font(@System3x5, 3, 5, 32); // Change font someText := '3X5 CAPITALS ONLY'; Glcd_Write_Text(someText, 60, 2, 2); // Write string delay2S(); Glcd_Set_Font(@font5x7, 5, 7, 32); // Change font someText := '5x7 Font'; Glcd_Write_Text(someText, 5, 4, 2); // Write string delay2S(); Glcd_Set_Font(@FontSystem5x7_v2, 5, 7, 32); // Change font someText := '5x7 Font (v2)'; Glcd_Write_Text(someText, 5, 6, 2); // Write string delay2S(); {$ENDIF} end; end.
HW Connection
Glcd HW connection
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