Graphic Lcd Library

The mikroC PRO for 8051 provides a library for operating Graphic Lcd 128x64 (with commonly used Samsung KS108/KS107 controller).

For creating a custom set of Glcd images use Glcd Bitmap Editor Tool.

External dependencies of Graphic Lcd Library

The following variables must be defined in all projects using Graphic Lcd Library: Description : Example :
extern volatile sfr char GLCD_DataPort; Glcd Data Port. char GLCD_DataPort at P0;
extern sfr sbit bdata GLCD_CS1: Chip Select 1 line. sbit GLCD_CS1 at P2_0_bit;
extern sfr sbit bdata GLCD_CS2: Chip Select 2 line. sbit GLCD_CS1 at P2_1_bit;
extern sfr sbit bdata GLCD_RS: Register select line. sbit GLCD_RS at P2_2_bit;
extern sfr sbit bdata GLCD_RW: Read/Write line. sbit GLCD_RW at P2_3_bit;
extern sfr sbit bdata GLCD_EN: Enable line. sbit GLCD_EN at P2_4_bit;
extern sfr sbit bdata GLCD_RST: Reset line. sbit GLCD_RST at P2_5_bit;

Library Routines

Basic routines:

Advanced routines:

Glcd_Init

Prototype

void Glcd_Init();

Returns

Nothing.

Description

Initializes the Glcd module. Each of the control lines is both port and pin configurable, while data lines must be on a single port (pins <0:7>).

Requires

Global variables :

  • GLCD_CS1 : chip select 1 signal pin
  • GLCD_CS2 : chip select 2 signal pin
  • GLCD_RS : register select signal pin
  • GLCD_RW : read/write signal pin
  • GLCD_EN : enable signal pin
  • GLCD_RST : reset signal pin
  • GLCD_DataPort : data port
must be defined before using this function.

Example
// glcd pinout settings
char GLCD_DataPort at P0;

sbit GLCD_CS1 at P2_0_bit;
sbit GLCD_CS2 at P2_1_bit;
sbit GLCD_RS  at P2_2_bit;
sbit GLCD_RW  at P2_3_bit;
sbit GLCD_RST at P2_5_bit;
sbit GLCD_EN  at P2_4_bit;

...

Glcd_Init();

Glcd_Set_Side

Prototype

void Glcd_Set_Side(unsigned short x_pos);

Returns

Nothing.

Description

Selects Glcd side. Refer to the Glcd datasheet for detailed explanation.

Parameters :

  • x_pos: position on x-axis. Valid values: 0..127

The parameter x_pos specifies the Glcd side: values from 0 to 63 specify the left side, values from 64 to 127 specify the right side.

Note: For side, x axis and page layout explanation see schematic at the bottom of this page.

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Example

The following two lines are equivalent, and both of them select the left side of Glcd:

Glcd_Select_Side(0);
Glcd_Select_Side(10);

Glcd_Set_X

Prototype

void Glcd_Set_X(unsigned short x_pos);

Returns

Nothing.

Description

Sets x-axis position to x_pos dots from the left border of Glcd within the selected side.

Parameters :

  • x_pos: position on x-axis. Valid values: 0..63

Note: For side, x axis and page layout explanation see schematic at the bottom of this page.

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Example
Glcd_Set_X(25);

Glcd_Set_Page

Prototype

void Glcd_Set_Page(unsigned short page);

Returns

Nothing.

Description

Selects page of the Glcd.

Parameters :

  • page: page number. Valid values: 0..7

Note: For side, x axis and page layout explanation see schematic at the bottom of this page.

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Example
Glcd_Set_Page(5);

Glcd_Read_Data

Prototype

unsigned short Glcd_Read_Data();

Returns

One byte from Glcd memory.

Description

Reads data from from the current location of Glcd memory and moves to the next location.

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Glcd side, x-axis position and page should be set first. See functions Glcd_Set_Side, Glcd_Set_X, and Glcd_Set_Page.

Example
unsigned short data;
...
data = Glcd_Read_Data();

Glcd_Write_Data

Prototype

void Glcd_Write_Data(unsigned short ddata);

Returns

Nothing.

Description

Writes one byte to the current location in Glcd memory and moves to the next location.

Parameters :

  • ddata: data to be written

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Glcd side, x-axis position and page should be set first. See functions Glcd_Set_Side, Glcd_Set_X, and Glcd_Set_Page.

Example
unsigned short data_;
...
Glcd_Write_Data(data_);

Glcd_Fill

Prototype

void Glcd_Fill(unsigned short pattern);

Returns

Nothing.

Description

Fills Glcd memory with the byte pattern.

Parameters :

  • pattern: byte to fill Glcd memory with

To clear the Glcd screen, use Glcd_Fill(0).

To fill the screen completely, use Glcd_Fill(0xFF).

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Example
// Clear screen
Glcd_Fill(0);

Glcd_Dot

Prototype

void Glcd_Dot(unsigned short x_pos, unsigned short y_pos, unsigned short color);

Returns

Nothing.

Description

Draws a dot on Glcd at coordinates (x_pos, y_pos).

Parameters :

  • x_pos: x position. Valid values: 0..127
  • y_pos: y position. Valid values: 0..63
  • color: color parameter. Valid values: 0..2

The parameter color determines a dot state: 0 clears dot, 1 puts a dot, and 2 inverts dot state.

Note: For x and y axis layout explanation see schematic at the bottom of this page.

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Example
// Invert the dot in the upper left corner
Glcd_Dot(0, 0, 2);

Glcd_Line

Prototype

void Glcd_Line(int x_start, int y_start, int x_end, int y_end, unsigned short color);

Returns

Nothing.

Description

Draws a line on Glcd.

Parameters :

  • x_start: x coordinate of the line start. Valid values: 0..127
  • y_start: y coordinate of the line start. Valid values: 0..63
  • x_end: x coordinate of the line end. Valid values: 0..127
  • y_end: y coordinate of the line end. Valid values: 0..63
  • color: color parameter. Valid values: 0..2

The parameter color determines the line color: 0 white, 1 black, and 2 inverts each dot.

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Example
// Draw a line between dots (0,0) and (20,30)
Glcd_Line(0, 0, 20, 30, 1);

Glcd_V_Line

Prototype

void Glcd_V_Line(unsigned short y_start, unsigned short y_end, unsigned short x_pos, unsigned short color);

Returns

Nothing.

Description

Draws a vertical line on Glcd.

Parameters :

  • y_start: y coordinate of the line start. Valid values: 0..63
  • y_end: y coordinate of the line end. Valid values: 0..63
  • x_pos: x coordinate of vertical line. Valid values: 0..127
  • color: color parameter. Valid values: 0..2

The parameter color determines the line color: 0 white, 1 black, and 2 inverts each dot.

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Example
// Draw a vertical line between dots (10,5) and (10,25)
Glcd_V_Line(5, 25, 10, 1);

Glcd_H_Line

Prototype

void Glcd_H_Line(unsigned short x_start, unsigned short x_end, unsigned short y_pos, unsigned short color);

Returns

Nothing.

Description

Draws a horizontal line on Glcd.

Parameters :

  • x_start: x coordinate of the line start. Valid values: 0..127
  • x_end: x coordinate of the line end. Valid values: 0..127
  • y_pos: y coordinate of horizontal line. Valid values: 0..63
  • color: color parameter. Valid values: 0..2

The parameter color determines the line color: 0 white, 1 black, and 2 inverts each dot.

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Example
// Draw a horizontal line between dots (10,20) and (50,20)
Glcd_H_Line(10, 50, 20, 1);

Glcd_Rectangle

Prototype

void Glcd_Rectangle(unsigned short x_upper_left, unsigned short y_upper_left, unsigned short x_bottom_right, unsigned short y_bottom_right, unsigned short color);

Returns

Nothing.

Description

Draws a rectangle on Glcd.

Parameters :

  • x_upper_left: x coordinate of the upper left rectangle corner. Valid values: 0..127
  • y_upper_left: y coordinate of the upper left rectangle corner. Valid values: 0..63
  • x_bottom_right: x coordinate of the lower right rectangle corner. Valid values: 0..127
  • y_bottom_right: y coordinate of the lower right rectangle corner. Valid values: 0..63
  • color: color parameter. Valid values: 0..2

The parameter color determines the color of the rectangle border: 0 white, 1 black, and 2 inverts each dot.

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Example
// Draw a rectangle between dots (5,5) and (40,40)
Glcd_Rectangle(5, 5, 40, 40, 1);

Glcd_Box

Prototype

void Glcd_Box(unsigned short x_upper_left, unsigned short y_upper_left, unsigned short x_bottom_right, unsigned short y_bottom_right, unsigned short color);

Returns

Nothing.

Description

Draws a box on Glcd.

Parameters :

  • x_upper_left: x coordinate of the upper left box corner. Valid values: 0..127
  • y_upper_left: y coordinate of the upper left box corner. Valid values: 0..63
  • x_bottom_right: x coordinate of the lower right box corner. Valid values: 0..127
  • y_bottom_right: y coordinate of the lower right box corner. Valid values: 0..63
  • color: color parameter. Valid values: 0..2

The parameter color determines the color of the box fill: 0 white, 1 black, and 2 inverts each dot.

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Example
// Draw a box between dots (5,15) and (20,40)
Glcd_Box(5, 15, 20, 40, 1);

Glcd_Circle

Prototype

void Glcd_Circle(int x_center, int y_center, int radius, unsigned short color);

Returns

Nothing.

Description

Draws a circle on Glcd.

Parameters :

  • x_center: x coordinate of the circle center. Valid values: 0..127
  • y_center: y coordinate of the circle center. Valid values: 0..63
  • radius: radius size
  • color: color parameter. Valid values: 0..2

The parameter color determines the color of the circle line: 0 white, 1 black, and 2 inverts each dot.

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Example
// Draw a circle with center in (50,50) and radius=10
Glcd_Circle(50, 50, 10, 1);

Glcd_Set_Font

Prototype

void Glcd_Set_Font(const char *activeFont, unsigned short aFontWidth, unsigned short aFontHeight, unsigned int aFontOffs);

Returns

Nothing.

Description

Sets font that will be used with Glcd_Write_Char and Glcd_Write_Text routines.

Parameters :

  • activeFont: font to be set. Needs to be formatted as an array of char
  • aFontWidth: width of the font characters in dots.
  • aFontHeight: height of the font characters in dots.
  • aFontOffs: number that represents difference between the mikroC PRO for 8051 character set and regular ASCII set (eg. if 'A' is 65 in ASCII character, and 'A' is 45 in the mikroC PRO for 8051 character set, aFontOffs is 20). Demo fonts supplied with the library have an offset of 32, which means that they start with space.

The user can use fonts given in the file __Lib_GLCDFonts file located in the Uses folder or create his own fonts.

List of supported fonts:
  • Font_Glcd_System3x5
  • Font_Glcd_System5x7
  • Font_Glcd_5x7
  • Font_Glcd_Character8x7

For the sake of the backward compatibility, these fonts are supported also:

  • System3x5 (equivalent to Font_Glcd_System3x5)
  • FontSystem5x7_v2 (equivalent to Font_Glcd_System5x7)
  • font5x7 (equivalent to Font_Glcd_5x7)
  • Character8x7 (equivalent to Font_Glcd_Character8x7)
Requires

Glcd needs to be initialized, see Glcd_Init routine.

Example
// Use the custom 5x7 font "myfont" which starts with space (32):
Glcd_Set_Font(&myfont, 5, 7, 32);

Glcd_Write_Char

Prototype

void Glcd_Write_Char(unsigned short chr, unsigned short x_pos, unsigned short page_num, unsigned short color);

Returns

Nothing.

Description

Prints character on the Glcd.

Parameters :

  • chr: character to be written
  • x_pos: character starting position on x-axis. Valid values: 0..(127-FontWidth)
  • page_num: the number of the page on which character will be written. Valid values: 0..7
  • color: color parameter. Valid values: 0..2

The parameter color determines the color of the character: 0 white, 1 black, and 2 inverts each dot.

Note: For x axis and page layout explanation see schematic at the bottom of this page.

Requires

Glcd needs to be initialized, see Glcd_Init routine. Use Glcd_Set_Font to specify the font for display; if no font is specified, then default Font_Glcd_System5x7 font supplied with the library will be used.

Example
// Write character 'C' on the position 10 inside the page 2:
Glcd_Write_Char('C', 10, 2, 1);

Glcd_Write_Text

Prototype

void Glcd_Write_Text(char *text, unsigned short x_pos, unsigned short page_num, unsigned short color);

Returns

Nothing.

Description

Prints text on Glcd.

Parameters :

  • text: text to be written
  • x_pos: text starting position on x-axis.
  • page_num: the number of the page on which text will be written. Valid values: 0..7
  • color: color parameter. Valid values: 0..2

The parameter color determines the color of the text: 0 white, 1 black, and 2 inverts each dot.

Note: For x axis and page layout explanation see schematic at the bottom of this page.

Requires

Glcd needs to be initialized, see Glcd_Init routine. Use Glcd_Set_Font to specify the font for display; if no font is specified, then default Font_Glcd_System5x7 font supplied with the library will be used.

Example
// Write text "Hello world!" on the position 10 inside the page 2:
Glcd_Write_Text("Hello world!", 10, 2, 1);

Glcd_Image

Prototype

void Glcd_Image(code const unsigned short *image);

Returns

Nothing.

Description

Displays bitmap on Glcd.

Parameters :

  • image: image to be displayed. Bitmap array must be located in code memory.

Use the mikroC PRO for 8051 integrated Glcd Bitmap Editor to convert image to a constant array suitable for displaying on Glcd.

Requires

Glcd needs to be initialized, see Glcd_Init routine.

Example
// Draw image my_image on Glcd
Glcd_Image(my_image);

Library Example

The following example demonstrates routines of the Glcd library: initialization, clear(pattern fill), image displaying, drawing lines, circles, boxes and rectangles, text displaying and handling.

//Declarations------------------------------------------------------------------
const code char truck_bmp[1024];
//--------------------------------------------------------------end-declarations

// Glcd module connections
char GLCD_DataPort at P0;

sbit GLCD_CS1 at P2_0_bit;
sbit GLCD_CS2 at P2_1_bit;
sbit GLCD_RS  at P2_2_bit;
sbit GLCD_RW  at P2_3_bit;
sbit GLCD_EN  at P2_4_bit;
sbit GLCD_RST at P2_5_bit;
// End Glcd module connections

void delay2S(){                             // 2 seconds delay function
  Delay_ms(2000);
}

void main() {                       
  unsigned short ii;
  char *someText;

  #define COMPLETE_EXAMPLE                  // comment this line to make simpler/smaller example
  Glcd_Init();                              // Initialize GLCD
  Glcd_Fill(0x00);                          // Clear GLCD

  while(1) {
    #ifdef COMPLETE_EXAMPLE
      Glcd_Image(truck_bmp);                // Draw image
      delay2S(); delay2S();
    #endif
    
    Glcd_Fill(0x00);                        // Clear GLCD

    Glcd_Box(62,40,124,56,1);               // Draw box
    Glcd_Rectangle(5,5,84,35,1);            // Draw rectangle
    Glcd_Line(0, 0, 127, 63, 1);            // Draw line
    delay2S();

    for(ii = 5; ii < 60; ii+=5 ) {          // Draw horizontal and vertical lines
      Delay_ms(250);
      Glcd_V_Line(2, 54, ii, 1);
      Glcd_H_Line(2, 120, ii, 1);
    }

    delay2S();

    Glcd_Fill(0x00);                        // Clear GLCD
    #ifdef COMPLETE_EXAMPLE
      Glcd_Set_Font(Character8x7, 8, 7, 32);// Choose font, see __Lib_GLCDFonts.c in Uses folder

      Glcd_Write_Text("mikroE", 1, 7, 2);   // Write string

      for (ii = 1; ii <= 10; ii++)          // Draw circles
        Glcd_Circle(63,32, 3*ii, 1);
      delay2S();

      Glcd_Box(12,20, 70,57, 2);            // Draw box
      delay2S();

      Glcd_Fill(0xFF);                      // Fill GLCD

      Glcd_Set_Font(Character8x7, 8, 7, 32);// Change font
      someText = "8x7 Font";
      Glcd_Write_Text(someText, 5, 0, 2);   // Write string
      delay2S();

      Glcd_Set_Font(System3x5, 3, 5, 32);   // Change font
      someText = "3X5 CAPITALS ONLY";
      Glcd_Write_Text(someText, 60, 2, 2);  // Write string
      delay2S();

      Glcd_Set_Font(font5x7, 5, 7, 32);     // Change font
      someText = "5x7 Font";
      Glcd_Write_Text(someText, 5, 4, 2);   // Write string
      delay2S();

      Glcd_Set_Font(FontSystem5x7_v2, 5, 7, 32); // Change font
      someText = "5x7 Font (v2)";
      Glcd_Write_Text(someText, 5, 6, 2);   // Write string
      delay2S();
    #endif
  }
}

HW Connection

Glcd HW connection

Glcd HW connection

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