Button Library
The Button Library provides routines for detecting button presses and debouncing (eliminating the influence of contact flickering upon pressing a button)
Library Routines
Button
Prototype |
function Button(var port: word; pin: word; time: word; ActiveState: word) : word; |
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Description |
The function eliminates the influence of contact flickering upon pressing a button (debouncing). The Button pin is tested just after the function call and then again after the debouncing period has expired. If the pin was in the active state in both cases then the function returns 255 (true). |
Parameters |
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Returns |
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Requires |
Nothing. |
Example |
program Button_Test; var oldstate : bit; begin oldstate := 0; ADPCFG := 0xFFFF; // initialize AN pins as digital TRISD := 0xFFFF; // initialize PORTD as input TRISB := 0x0000; // initialize PORTB as output while TRUE do begin if (Button(PORTD, 0, 1, 1)) then // detect logical one on RB0 pin oldstate := 1; if (oldstate and Button(PORTD, 0, 1, 0)) then begin // detect one-to-zero transition on RB0 pin LATB := not LATB; oldstate := 0; end; end; // endless loop end. |
Notes |
None. |
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