Keypad Library
mikroPascal PRO for ARM provides a library for working with 4x4 keypad. The library routines can also be used with 4x1, 4x2, or 4x3 keypad. For connections explanation see schematic at the bottom of this page.
External dependencies of Keypad Library
Stellaris
| The following variable must be defined in all projects using Keypad Library: | Description : | Example : |
|---|---|---|
var keypadPort : dword; sfr; external; |
Keypad Port. | var keypadPort : byte at GPIO_PORTH_DATA; |
var keypadPort_Direction : dword; sfr; external; |
Keypad Port. | var keypadPort_Direction : byte at GPIO_PORTH_DIR; |
STM32
| The following variable must be defined in all projects using Keypad Library: | Description : | Example : |
|---|---|---|
var keypadPort_Input : dword; sfr; external; |
Keypad Port. | var keypadPort_Input : dword at GPIOD_IDR; |
var keypadPort_Output : dword; sfr; external; |
Keypad Port. | var keypadPort_Output : dword at GPIOD_ODR; |
Library Routines
Keypad_Init
| Prototype |
procedure Keypad_Init(); |
|---|---|
| Description |
Initializes given port for working with keypad. |
| Parameters |
None. |
| Returns |
Nothing. |
| Requires |
External dependencies of the library from the top of the page must be defined before using this function. |
| Example |
Stellaris// Keypad module connections var keypadPort : byte at GPIO_PORTH_DATA; var keypadPort_Direction : byte at GPIO_PORTH_DIR; // End Keypad module connections ... Keypad_Init(); STM32// Keypad module connections var keypadPort_Input: dword at GPIOD_IDR; var keypadPort_Output: dword at GPIOD_ODR; // End Keypad module connections ... Keypad_Init(); |
| Notes |
The Keypad library uses lower byte (bits <7..0>) of |
Keypad_Key_Press
| Prototype |
function Keypad_Key_Press(): word; |
|---|---|
| Description |
Reads the key from keypad when key gets pressed. |
| Parameters |
None. |
| Returns |
The code of a pressed key (1..16). If no key is pressed, returns 0. |
| Requires |
Port needs to be initialized for working with the Keypad library, see Keypad_Init. |
| Example |
var kp : word; ... kp := Keypad_Key_Press(); |
| Notes |
None. |
Keypad_Key_Click
| Prototype |
function Keypad_Key_Click(): word; |
|---|---|
| Description |
Call to |
| Parameters |
None. |
| Returns |
The code of a clicked key (1..16). If no key is clicked, returns 0. |
| Requires |
Port needs to be initialized for working with the Keypad library, see Keypad_Init. |
| Example |
kp := Keypad_Key_Click(); |
| Notes |
None. |
Library Example
The following code can be used for testing the keypad. It is written for keypad_4x3 or _4x4. The code returned by the keypad functions (1..16) is transformed into ASCII codes [0..9,A..F], and then sent via UART1.
Stellaris
program Keypad_Test;
var kp, cnt, oldstate : byte;
txt : array[6] of char;
// Keypad module connections
var keypadPort : byte at GPIO_PORTH_DATA;
var keypadPort_Direction : byte at GPIO_PORTH_DIR;
// End Keypad module connections
// Lcd module connections
var LCD_RS : sbit at GPIO_PORTD_DATA.B2;
LCD_EN : sbit at GPIO_PORTD_DATA.B3;
LCD_D4 : sbit at GPIO_PORTD_DATA.B4;
LCD_D5 : sbit at GPIO_PORTD_DATA.B5;
LCD_D6 : sbit at GPIO_PORTD_DATA.B6;
LCD_D7 : sbit at GPIO_PORTD_DATA.B7;
var LCD_RS_Direction : sbit at GPIO_PORTD_DIR.B2;
LCD_EN_Direction : sbit at GPIO_PORTD_DIR.B3;
LCD_D4_Direction : sbit at GPIO_PORTD_DIR.B4;
LCD_D5_Direction : sbit at GPIO_PORTD_DIR.B5;
LCD_D6_Direction : sbit at GPIO_PORTD_DIR.B6;
LCD_D7_Direction : sbit at GPIO_PORTD_DIR.B7;
// End Lcd module connections
var ulLoop: dword;
begin
cnt := 0; // Reset counter
Keypad_Init(); // Initialize Keypad
Lcd_Init(); // Initialize LCD
Lcd_Cmd(_LCD_CLEAR); // Clear display
Lcd_Cmd(_LCD_CURSOR_OFF); // Cursor off
Lcd_Out(1, 1, 'Key :'); // Write message text on LCD
Lcd_Out(2, 1, 'Times:');
while TRUE do
begin
kp := 0; // Reset key code variable
// Wait for key to be pressed and released
while ( kp = 0 ) do
kp := Keypad_Key_Click(); // Store key code in kp variable
// Prepare value for output, transform key to it's ASCII value
case kp of
//case 10: kp = 42; // '*' // Uncomment this block for keypad4x3
//case 11: kp = 48; // '0'
//case 12: kp = 35; // '#'
//default: kp += 48;
1: kp := 49; // 1 // Uncomment this block for keypad4x4
2: kp := 50; // 2
3: kp := 51; // 3
4: kp := 65; // A
5: kp := 52; // 4
6: kp := 53; // 5
7: kp := 54; // 6
8: kp := 66; // B
9: kp := 55; // 7
10: kp := 56; // 8
11: kp := 57; // 9
12: kp := 67; // C
13: kp := 42; // *
14: kp := 48; // 0
15: kp := 35; // #
16: kp := 68; // D
end;
if (kp <> oldstate) then // Pressed key differs from previous
begin
cnt := 1;
oldstate := kp;
end
else // Pressed key is same as previous
Inc(cnt);
Lcd_Chr(1, 10, kp); // Print key ASCII value on LCD
if (cnt = 255) then // If counter varialble overflow
begin
cnt := 0;
Lcd_Out(2, 8, ' ');
end;
ByteToStr(cnt, txt); // Transform counter value to string
Lcd_Out(2, 8, txt); // Display counter value on LCD
end;
end.
STM32
program Keypad_Test;
var kp, cnt, oldstate : byte;
txt : array[6] of char;
// Keypad module connections
var keypadPort_Input: dword at GPIOD_IDR;
var keypadPort_Output: dword at GPIOD_ODR;
// End Keypad module connections
// Lcd module connections
var LCD_RS : sbit at GPIOD_ODR.B10;
LCD_EN : sbit at GPIOD_ODR.B11;
LCD_D4 : sbit at GPIOD_ODR.B12;
LCD_D5 : sbit at GPIOD_ODR.B13;
LCD_D6 : sbit at GPIOD_ODR.B14;
LCD_D7 : sbit at GPIOD_ODR.B15;
// End Lcd module connections
var ulLoop: dword;
begin
cnt := 0; // Reset counter
Keypad_Init(); // Initialize Keypad
Lcd_Init(); // Initialize LCD
Lcd_Cmd(_LCD_CLEAR); // Clear display
Lcd_Cmd(_LCD_CURSOR_OFF); // Cursor off
Lcd_Out(1, 1, 'Key :'); // Write message text on LCD
Lcd_Out(2, 1, 'Times:');
while TRUE do
begin
kp := 0; // Reset key code variable
// Wait for key to be pressed and released
while ( kp = 0 ) do
kp := Keypad_Key_Click(); // Store key code in kp variable
// Prepare value for output, transform key to it's ASCII value
case kp of
//case 10: kp = 42; // '*' // Uncomment this block for keypad4x3
//case 11: kp = 48; // '0'
//case 12: kp = 35; // '#'
//default: kp += 48;
1: kp := 49; // 1 // Uncomment this block for keypad4x4
2: kp := 50; // 2
3: kp := 51; // 3
4: kp := 65; // A
5: kp := 52; // 4
6: kp := 53; // 5
7: kp := 54; // 6
8: kp := 66; // B
9: kp := 55; // 7
10: kp := 56; // 8
11: kp := 57; // 9
12: kp := 67; // C
13: kp := 42; // *
14: kp := 48; // 0
15: kp := 35; // #
16: kp := 68; // D
end;
if (kp <> oldstate) then // Pressed key differs from previous
begin
cnt := 1;
oldstate := kp;
end
else // Pressed key is same as previous
Inc(cnt);
Lcd_Chr(1, 10, kp); // Print key ASCII value on LCD
if (cnt = 255) then // If counter varialble overflow
begin
cnt := 0;
Lcd_Out(2, 8, ' ');
end;
ByteToStr(cnt, txt); // Transform counter value to string
Lcd_Out(2, 8, txt); // Display counter value on LCD
end;
end.
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