Button Library
Button library contains miscellaneous routines useful for project development.
External dependecies of Button Library
| The following variable must be defined in all projects using Button library: | Description: | Example : |
|---|---|---|
var Button_Pin : sbit; bdata; sfr; external; |
Declares Button_Pin, which will be used by Button Library. | var Button_Pin: sbit at P0_0_bit; |
Library Routines
Button
| Prototype |
function Button(time_ms : byte; active_state : byte) : byte; |
|---|---|
| Returns |
|
| Description |
The function eliminates the influence of contact flickering upon pressing a button (debouncing). The Button pin is tested just after the function call and then again after the debouncing period has expired. If the pin was in the active state in both cases then the function returns 255 (true). Parameters :
|
| Requires |
Button pin must be configured as input. |
| Example |
P2 is inverted on every P0.B0 one-to-zero transition :
program Button_Test;
// button connections
var Button_Pin : sbit at P0_0_bit; // declare Button_Pin. It will be used by Button Library.
// end Button connections
oldstate : bit;
begin
P0 := 255; // configure PORT0 as input
P2 := 0xAA; // initial PORT2 value
while TRUE do
begin
if (Button(1, 1) <> 0) then // detect logical one
oldstate := 1; // update flag
if (oldstate and Button(1, 0)) then // detect one-to-zero transition
begin
P2 := not P2; // invert PORT2
oldstate := 0; // update flag
end;
end; // endless loop
end.
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