Pointers
A pointer is a data type which holds a memory address. While a variable accesses that memory address directly, a pointer can be thought of as a reference to that memory address.
To declare a pointer data type, add a carat prefix (^
) before type. For example, in order to create a pointer to an integer
, write:
^integer
In order to access data at the pointer’s memory location, add a carat after the variable name. For example, let’s declare variable p
which points to a word
, and then assign value 5 to the pointed memory location:
dim p as ^word '... p^ = 5
A pointer can be assigned to another pointer. However, note that only the address, not the value, is copied. Once you modify the data located at one pointer, the other pointer, when dereferenced, also yields modified data.
Pointers and memory spaces
Pointers can point to data in any available memory space.
Pointers can reside in any available memory space except in program (code) memory space.
dim ptr1 as ^const byte ' ptr1 pointer in data space pointing to a byte in code space dim ptr2 as ^const ^volatile sfr byte rx ' ptr2 is pointer in rx space pointing to a pointer in code space pointing to volatile byte in sfr space dim ptr3 as ^data byte code ' error, pointers can not be placed in code space
Due to backward compatibility, pointers to program memory space can also be declared within constant declaration block (using keyword const
):
program const_ptr ' constant array will be stored in program memory const b_array as byte[5] = (1,2,3,4,5) const ptr as ^byte ' ptr is pointer to program memory space main: ptr = @b_array ' ptr now points to b_array[0] GPIO_PORTA = ptr^ ptr = ptr + 3 ' ptr now points to b_array[3] GPIO_PORTA = ptr end.
This leads to equality of the following declarations:
dim ptr1 as ^const byte ' ptr1 pointer in data space pointing to a byte in code space const ptr1 as ^byte ' ptr1 pointer in data space pointing to a byte in code space
Therefore, when declaring a pointer within constant declaration block, const qualifier refers to pointed object, not to pointer itself.

- Pointer to constant space (Flash memory) is allocated in RAM.
- Constants of a simple type are not allocated in the Flash memory nor in RAM, but changed in the compile time, and therefore address of a such constant can not be obtained.
Function Pointers
Function pointers are allowed in mikroBasic PRO for ARM. The example shows how to define and use a function pointer:
Example:
Example demonstrates the usage of function pointers. It is shown how to declare a procedural type, a pointer to function and finally how to call a function via pointer.
program Example; typedef TMyFunctionType = sub function (dim param1, param2 as byte, dim param3 as word) as word ' First, define the procedural type dim MyPtr as ^TMyFunctionType ' This is a pointer to previously defined type dim sample as word sub function Func1(dim p1, p2 as byte, dim p3 as word) as word ' Now, define few functions which will be pointed to. Make sure that parameters match the type definition result = p1 and p2 or p3 end sub sub function Func2(dim abc, def as byte, dim ghi as word) as word ' Another function of the same kind. Make sure that parameters match the type definition result = abc * def + ghi end sub sub function Func3(dim first, yellow as byte, dim monday as word) as word ' Yet another function. Make sure that parameters match the type definition result = monday - yellow - first end sub ' main program: main: MyPtr = @Func1 ' MyPtr now points to Func1 Sample = MyPtr^(1, 2, 3) ' Perform function call via pointer, call Func1, the return value is 3 MyPtr = @Func2 ' MyPtr now points to Func2 Sample = MyPtr^(1, 2, 3) ' Perform function call via pointer, call Func2, the return value is 5 MyPtr = @Func3 ' MyPtr now points to Func3 Sample = MyPtr^(1, 2, 3) ' Perform function call via pointer, call Func3, the return value is 0 end.
@ Operator
The @
operator constructs a pointer to its operand. The following rules are applied to @
:
- If
X
is a variable,@X
returns a pointer toX
.Note : If variable
X
is of array type, the@
operator will return pointer to it's first basic element, except when the left side of the statement in whichX
is used is an array pointer.
In this case, the@
operator will return pointer to array, not to it's first basic element.program example dim w as word ptr_b as ^byte ptr_arr as ^byte[10] arr as byte[10] main: ptr_b = @arr ' @ operator will return ^byte w = @arr ' @ operator will return ^byte ptr_arr = @arr ' @ operator will return ^byte[10] end.
- If
F
is a routine (a function or procedure),@F
returns a pointer toF
.
What do you think about this topic ? Send us feedback!